Uses of Record Class
com.tnsai.fsm.Event
Packages that use Event
Package
Description
Finite State Machine (FSM) framework for modeling agent behavioral states.
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Uses of Event in com.tnsai.fsm
Methods in com.tnsai.fsm that return EventModifier and TypeMethodDescriptionStateMachineContext.getCurrentEvent()Gets the current event being processed.static EventCreates an event with the given name.static EventCreates an event with data.Creates a new event with additional data.Methods in com.tnsai.fsm with parameters of type EventModifier and TypeMethodDescriptionbooleanFires an event to trigger transitions.booleanTransition.matchesEvent(Event event) Checks if this transition matches the given event.default voidStateMachineListener.onNoTransition(StateMachine stateMachine, State state, Event event) Called when an event doesn't match any transition.default voidStateMachineListener.onStateEntered(StateMachine stateMachine, State state, Event event) Called when a state is entered.default voidStateMachineListener.onStateExited(StateMachine stateMachine, State state, Event event) Called when a state is exited.default voidStateMachineListener.onTransition(StateMachine stateMachine, State from, State to, Event event) Called when a transition occurs.